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As a child, I enjoyed playing video games; it seems that's followed me into adulthood.
I'm a software engineer working on video games and writing code that usually doesn't break.
Currently, I'm a junior engineer at Gravity Well.
Foddian~ish game where the character's arms are controlled by constantly changing keys to swing and stretch between platforms.
Gameboy Emulator
Built in C using the SDL library to emulate the the DMG-01 Nintendo Gameboy.
OpenGL Landscape
Window-Constrained Physics Simulator
RayTracing Renderer
Mainly a mix of digital sketches and pencil drawings in a genre that has been described as "kind of weird."
They're collected under my DeviantArt.