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I'm a software engineer working on video games and writing code that usually doesn't break.
An Unannounced AAA Project
Foddian~ish game where the character's arms are controlled by constantly changing keys to swing and stretch between platforms.
Built in C using the SDL library to emulate the the DMG-01 Nintendo Game Boy.
Game about herding sheep and fending off wolves at night. Created for the "B1T Jam - 5" Game Jam.
OpenGL renderer of a randomly generated sunset scene based on user drawings.
RayTracing Renderer
OpenGL Landscape
Window-Constrained Physics Simulator
One of my hobbies is drawing.
Mainly a mix of digital sketches and pencil drawings, collected under my DeviantArt.